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I have no idea if this is a game where I can die or lock myself out of finishing, but I’m hoping the latter is not the case. Really excited to see where the story goes, it’s really grabbed me so far. Now that I understand the controls, I get it. I was so confused so I clicked on the person and it brought up a save/load menu. Then I kept right clicking on the first screen to get a description and it changed to a view of a person. The music caught me completely off guard, but it sounds really unique and cool. The very first thing I noticed was this strange sounds coming out of my PC. Just like Gateway, I came in with no expectations and similarly I could tell I was starting something extremely interesting. Somehow it has completely escaped my notice. I fired it up this afternoon for an hour without knowing a thing about this game.
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Onto SQ2! I might also try the original SQ1, but I’m also tempted to just watch a playthrough of it. My son was terrified of the Borat and left the room until he was gone. My kid’s favorite parts were walking into the shuttle bay without a spacesuit and crash landing in medieval Europe. To compare that to adult formed memories, I’m also replaying Myst 4 which I played probably 15~ish years ago and I do not remember much of that game at all. I was able to immediately recall the solution to each puzzle. It’s amazing how childhood memory works because even if I forgot to pick something up, I always remembered what it was when I needed it. I actually had a couple false starts because I forgot some items back on the Arcadia. And I’m pretty sure I spent like $50 of 1990 money on it, but I guess that’s why the game is mean to you with all the deaths and unwinnable scenarios.
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I can’t believe how short the game is when you know what to do. Even with detours such as them badgering me to repeatedly push the “DO NOT PRESS” button or walking through the lasers, we beat it in less than a couple hours. Beat the VGA version of SQ1 this afternoon with my children (hopefully that doesn’t make me a bad parent).
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